{"id":17,"date":"2007-04-03T04:33:38","date_gmt":"2007-04-03T12:33:38","guid":{"rendered":"http:\/\/www.blogs.abeazam.com\/dev\/?p=17"},"modified":"2007-04-03T04:33:38","modified_gmt":"2007-04-03T12:33:38","slug":"papervision","status":"publish","type":"post","link":"http:\/\/www.blogs.abeazam.com\/dev\/2007\/04\/papervision\/","title":{"rendered":"Papervision"},"content":{"rendered":"<p>Despite this being my first post on Papervision3D I have been following its evolution quite closely for the past few months and it is shaping up to be one hell of a 3d engine. Now you can have one of the most complex models but with out a good set of textures\/materials its going to look pretty poor. On the same note if you have a really low poly count with really good textures\/materials it can look amazing. As it turns out they have just added another shader to Papervision3D Cellshader which I totally had not anticipated or expected so thumbs up to the Papervision3D team once again. \ud83d\ude42<\/p>\n<p>Also we need to keep in mind that Apollo will very likey come up with some invative soltions in utalising Papervision3D as it grows.<\/p>\n<p><a href=\"http:\/\/www.unitzeroone.com\/blog\/papervision3d\/papervision3d_demos_cellshadin.html\">Cellshader Example<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Despite this being my first post on Papervision3D I have been following its evolution quite closely for the past few months and it is shaping up to be one hell of a 3d engine. Now you can have one of the most complex models but with out a good set of textures\/materials its going to [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[5,8,39],"tags":[],"_links":{"self":[{"href":"http:\/\/www.blogs.abeazam.com\/dev\/wp-json\/wp\/v2\/posts\/17"}],"collection":[{"href":"http:\/\/www.blogs.abeazam.com\/dev\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.blogs.abeazam.com\/dev\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.blogs.abeazam.com\/dev\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.blogs.abeazam.com\/dev\/wp-json\/wp\/v2\/comments?post=17"}],"version-history":[{"count":0,"href":"http:\/\/www.blogs.abeazam.com\/dev\/wp-json\/wp\/v2\/posts\/17\/revisions"}],"wp:attachment":[{"href":"http:\/\/www.blogs.abeazam.com\/dev\/wp-json\/wp\/v2\/media?parent=17"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.blogs.abeazam.com\/dev\/wp-json\/wp\/v2\/categories?post=17"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.blogs.abeazam.com\/dev\/wp-json\/wp\/v2\/tags?post=17"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}