Archive for April, 2007

Flex Going Open Source

Thursday, April 26th, 2007

Well this came out of no where. Flex going open source. Sounds good to me look at how far Firefox has gotten with a solid developer community behind it. Now ActionScript developers are some of the most devoted I know so I think we are going to see some very interesting things over the next few months. Between this and the affects it will have on Apollo development only time can tell how far it can be taken.

Press Release

Google Desktop on OS X

Wednesday, April 25th, 2007

I have been using Google Desktop on a PC almost since it was out. It is very fast and beats the nuts of the standard windows XP search. Keeping in mind that you have spotlight why you may ask would u want to use Google desktop. Well speed wise its probably the same it would boil down to a few differences the first is Google cache your files so if u delete a file u can still search it. It has a vast array of plug-ins one of which is Larry’s Any Text File Indexer, it allows you index previously unindexable files in fact it will make Google try and index any file type you like this is specifically relevant to code files. This means all your code can be indexed.


Tuesday, April 3rd, 2007

Despite this being my first post on Papervision3D I have been following its evolution quite closely for the past few months and it is shaping up to be one hell of a 3d engine. Now you can have one of the most complex models but with out a good set of textures/materials its going to look pretty poor. On the same note if you have a really low poly count with really good textures/materials it can look amazing. As it turns out they have just added another shader to Papervision3D Cellshader which I totally had not anticipated or expected so thumbs up to the Papervision3D team once again. 🙂

Also we need to keep in mind that Apollo will very likey come up with some invative soltions in utalising Papervision3D as it grows.

Cellshader Example

New Apollo community

Monday, April 2nd, 2007

Well I have not seen to many Apollo communities. This one seems to have a some of the basics covered and from a flash/flex perspective. If u are into Apollo check it, see what they got. Keep in mind though its quite a young site.